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Gundam War Advanced Rulebook


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  Play and Cost

   Processing the Play of Cards/Text
   Paying of Cost
   Actions deemed as 'Normal Playing'
   Paying Normal Cost
   Cost of Cards that have no text for Cost
   Negating a Play
   Location for putting Cards

 Processing the Play of Card/Text
"Play" and "Resolving of Effect" is different in the sense that the Timing for Activation and Resolving is not seperated, so once its been played the effect resolves. In the same way, "Paying of Cost" will also resolve once it has happened, so neither Cut-ins nor Effects can affect the "Paying of Cost" in any way.

 Paying of Cost
"Paying of Cost" will only take place by Playing or Effects. "Paying of Cost" will not take place by itself without any of the above happening first.

 Actions that are deemed as Normal Playing
If by other methods other than Playing, an Effect thats similar to the "coming out to the Field" effect of a "card being played" has resolved, that action will be treated as an exception and that card will be deemed as "been played and resolved". This card, other than having been affected by effects relating to "play", will also be under the "Only 1 per Turn" restriction for G, Units, etc.
For any other "coming out to the Field" methods that are not included in the above, that card will not be considered to be "played".

 Paying Normal Cost
"Normal Cost" refers to the writings on the top right of the card. Other than "Playing a Card", "Additional Cost" and "Substitute Cost" will not be taken into account when asked to pay the "Normal Cost". If there are variables such as X, treat it as 0.

 Cost of Cards that have no Text for Cost
As G have no Costs, for effects that need to refer to the Cost, actions such as Choosing Targets etc. cannot be processed. However in the case of resolving of Effects, if the effect cannot be resolved normally without referring to the Cost, it will be treated as a Card with "Designated Nation 0" "Total Nation 0" and "Resource 0"
These rules will apply to all Cards without Costs, such as a Coin thats treated as a Card.

 Negating a Play
If the Play of a card has been Negated, the effect of "a card being played" will also be negated. As the action of playing the card itself has been negated, cards with "1 per Turn" restrictions can be played once again.  However, the Costs paid will not be negated nor returned.

 Location for putting Cards
If the effect of "coming out onto the Field" for Unit/Character/Operation/G cards is resolved, they will normally be put out into the Disposition Area.