Bo-284 Cerberusmon: "Special effect: Void "Golden Shield" and
"Platinum Sword" Option cards." This Special Effect doesn't mean that
you have to 'void both cards at the same time or you can't void them',
but rather that you void them, one or both, if they're there. Note that
this Special Effect also doesn't give you a choice whether or not to
void the cards, but given the wording on the cards, I assume that it
literally means you have no choice in the matter.
Bo-286 Vikaralamon "Special effect: Void any Power Option cards."
This Special Effect, however, gives you a choice whether or not to void
the Option card(s) because of the word "...any...". Also note that this
Special Effect doesn't have a limit, and Vikaralamon can only come from
a Boarmon who already has a nasty Special Effect. 'What?!? That's too
powerful!! How can that be right??' you ask? Well, I'm guessing it's
because Vikaralamon is a Deva. Antylamon is also a Deva, and has a
similar Special Effect. Bo-287 Makuramon has the same Special Effect as
Vikaralamon. Take hope in the fact that they don't void the opponent's
Special Effects and Digi-Eggs don't need their effect to be active to
be used in an Armor Digivolution because the Digi-Eggs' full card name
is in the Digivolve Requirements of an Armored Digimon. You can still
Armor Digivolve to a Digimon that voids the opponent's Special Effects
if you want to level the playing field against a Deva.
Bo-296 Goldramon: "Special effect: Triple your Digimon Power by
sending a Magnadramon car from your hand Offline." This effect is
simple enough and works much the same as Shakkoumon's and
Imperialdramon (Fighter Mode)'s Special Effects. I'd like to point out
that there are up to 5 Magnadramon cards in Digi-Battle: Bo-17
Magnadramon, Bo-17 Magnadramon holo, CP-11 Magnadramon, St-141
Magnadramon, and Mo-10 Magnadramon. Since Bo-17, St-141, and Mo-10 is
what most players might have, let's see what happens if we Offline
those 3 cards for Goldramon's Defend of 330. 330 x 3 = 990 x 3 = 2,970
x 3 = 8,910 and that doesn't count any power-increasing Option cards
played before hand or if Bo-321 Rook Device is used. The highest power
I've seen a player get with Goldramon was over 100, 000, although it
can be higher with the right sequence of cards. 330 + 100 (Defensive C)
= 430 + 200 (Giga Claws) = 630 + 350 (Digi-O) = 980 x 2 (St-182 Max
Charger) = 1,960 x 10 (Bo-321 Rook Device) = 19,600 x 3 (Bo-17
Magnadramon) = 58,800 x 3 (Bo-17 Magnadramon holo) = 176,400 x 3
(St-141 Magnadramon) = 529,200 x 3 (Mo-10 Magnadramon) = 1,587,600 x 3
(CP-11 Magnadramon) = a whopping total of 4,762,800 which would have to
take first place as the highest amount of Digimon Power any single card
can have (as far as I know).
Bo-297 HiAndromon: "Special effect: Select Battle Type "Red" or
"Green" regardless of opponent's Battle Type." This Special Effect had
me confused for quite a while. First off, what does selecting your
Battle Type have to do with your opponent's Battle Type? Then I
remembered the personal rule of 'if it doesn't specify who it
effects it automatically means the opponent' and realized that
HiAndromon's Special Effect doesn't let you pick Your Battle Type, it
lets you pick your Opponent's Battle Type ("...regardless of opponent's
Battle Type."). What's the significance behind this? For a start, Red
and Green are HiAndromon's highest attacks. Also, there are certain
Power Option cards that work depending on the opponent's Battle Type,
like the Power Bean cards from the last article, but that's not all.
I'll let you look through the cards yourself to find out the strategic
opportunities available because of this Special Effect: ;-) Bo-302
Justimon has a similar Special Effect.
But you may be wondering to yourself, 'Just exactly when may I
Use this Special Effect? And how many times per duel Can I use it?'
That's another tough question... For a start, you select the opponent's
Battle Type as soon as the opponent is present since this Special
Effect doesn't rely on anything other than that circumstance. Although
a Digimon's Special Effect is always on as long as the Digimon is in
the Duel Zone and it isn't being voided, and if a limit isn't specified
there usually isn't one, the wording on this Special Effect seams to
suggest that it only gets used once at the beginning of the Duel as
soon as the opponent is present. It adds a measure of fairness and
sanity to the Effect (you'll see in a minute what I'm talking about).
Now what about if your opponent happens to be an Ultimate or Champion
that wants to use a Digivice to Digivolve? Technically, since a
Digimon's Special effect is always on, it would be on between the time
your opponent reveals the next-level Digimon and the time your opponent
tried to use a Digivice to fulfill the Digivolve Requirements to get to
that next-level. This makes the Special Effect somewhat nasty in that
you may be able to stop your opponent from Digivolving with an 'old
school' or D-Power Digivice since they both rely on the opponent's
Battle Type to complete the Effects on the Digivice card. However,
there is the Street Starter Digivices that rely on the Digimon's
Digimon Type (Data, Virus, Vaccine) instead of the Battle Type (Red,
Green, Yellow). And, of course, there's always alternative Digivolve
cards or DNA Digivolution. Keep in mind, though, that you don't see
your opponent's Digivice card until they actually use it to Digivolve.
If they read this article too, and your HiAndromon has been in the Duel
Zone for a duel already, they would probably be expecting you to try
and stop the Digivolution and plan ahead for it. On a side note, if you
can't fulfill the Digivolve Requirements for your next-level Digimon,
you haven't Digivolved and the next-level Digimon would go Offline,
according to the rules:
===
This new next-level card must show the name of the Digimon currently on
the Duel Zone in its DIGIVOLVE REQUIREMENTS box, and you must be
prepared to fulfill any other Digivolve Requirements stated there.
===
If the player who passes has a card face down on the Digivolve Zone, he
must move it to Offline, in other words, "Use it, or lose it."
===
But why does the Special Effect only get used once per duel?
Because being able to use it more than once per duel gives HiAndromon's
player an unfair advantage of being able to change the opponent's
Battle Type whenever he/she wishes. For example, to stop the opponent
from Digivolving and then afterwards to get a higher attack against the
opponent. 'But what about if the opposing Digimon is downgraded or
something? Would you get to choose another Battle Type then? After all,
it Would be a different Digimon now...', you ask? Well, the answer is
'no'. The Special Effect doesn't say that you get to choose the Battle
Type of the opposing Digimon, but simply of the 'opponent'. As long as
there's an opposing Digimon in the other player's Duel Zone, there's an
opponent.
Bo-299 Pharaohmon: "Special effect: Double your Digimon Power
every time you Offline a Virus/Yellow attack type Digimon card.
[maximum 2 cards]" The "...Virus/Yellow attack type..." part means a
'Virus and/or Yellow attack type'. Just thought I should mention that.
Bo-300 Anubismon: "Special effect: Add 200 points to your Digimon
Power every time your score decreases by 10 points." Some of you may be
wondering 'Why by 10 points?'. The answer may be because the scoring in
Hyper Coliseum is in 10 point increments unlike Digi-Battle where it's
done in 100 point increments. However, the Special Effect is what it
is, and therefore a player can get a 6,000 power boost for playing
Digi-O with the 300 score you need to reduce to use the card. That
doesn't count the additional 350 power points given by Digi-O's Effect
(And Digi-O isn't the only card that requires you to reduce your score
to use the card). Keep in mind that since a Digimon's Special Effect
restarts at the beginning of each duel, any power from a score
reduction will not carry over into the next duel.
St-15 Nanimon: "Special Effect: Send 1 card from opponent's
Online to Offline when this Digimon wins." This Special Effect is
simple
enough. But you may be wondering if it means the top card of the
opponent's Online deck, or if you get to choose which card in your
opponent's Online deck to send Offline. Since the Special Effect
doesn't specify, there's a personal rule that's helped me alot in the
game: If the rules and cards don't say you can, it automatically means
you can't. In that case, it would be the top card on your opponent's
Online. If you feel differently, then you may choose any card in your
opponent's Online deck, as long as neither you nor your opponent looks
at any of the cards in your opponent's Online deck, and none of the
cards are shuffled/reordered.
St-77 Soulmon: "Special effect: The opponent will be sent Offline
unless beating the Digimon." By the wording of this Special Effect,
"...the Digimon." means Soulmon. 'That's great, but what does it mean?!
Does it mean that as soon as Soulmon starts winning that the opposing
Digimon goes Offline??', you ask? The answer is simply 'no'. The word
'beating' in there is a gerund (A gerund is a verb form ending in 'ing'
and used as a noun). This Special Effect has the same end result as
St-45 Bakemon's Special Effect, although I marvel at the genius who
decided to put 9th grade English in a game made for 8+ year olds.
*rolls eyes* According to the file DB-Bandai_Answers-Jayzhee:
*****
9. St-77 Soulmon-- Is his special effect the same as Bakemon's?
A. It is the same. Bakemon send's the opponent's when the battle is in
tie
but Soulmon sends the opponent when the battle is in tie or opponent
loses.
Of course when opponent lost the battle, he must be sent to Offline.
*****
St-98 PlatinumSukamon: "Special effect: Score 100 when this
Digimon wins." This Special Effect actually does more harm than good
because it says that PlatinumSukamon only scores 100 when it wins,
regardless of the level of the opposing Digimon it beats. Without that
Special Effect, PlatinumSukamon would score 200 for beating an Ultimate
and 300 for beating a Mega. To bad it doesn't say 'Score an additional
100...' because then it would be more accurate since PlatinumSukamon's
attack powers are pathetic for it's level (Champion). St-104 Vegiemon
and St-106 Zassomon have the same Special Effect, which is worse for
them since they have weaker attack powers and would score 200 against
another Champion, 300 against an Ultimate, and 400 against a Mega if it
weren't for that Special Effect.
St-109 ShogunGekomon: "Special effect: Void opponent's Power
Option card and/or Special Ability." This means that you may void the
opponent's Power Option card or their Special Ability, or both if you
so desire. Keep in mind that the "...Special Ability." bit is singular,
which means you may only void 1 of the opponent's Special Abilities if
they have more than 1 (which is possible). Once you've started voiding
one Special Ability, you may not change your mind and choose another
during the same Duel because you'd already be voiding one Special
Ability and therefore fulfilling the Special Effect. "...Power Option
card..." in singular too, which means only 1 Power Option card.
St-125 Lopmon: "Special effect: Add 200 points to your Digimon
Power when you Offline a Terriermon card from your hand." Sine this
Special Effect doesn't specify how many Terriermon cards you may
Offline, there isn't a limit. There are 4 Terriermon cards out there
(Bo-166 Terriermon, Bo-166 Terriermon holo, St-124 Terriermon, and
Mo-01 Terriermon) which gives the possibility of 800 extra attack
points. Remember that the Special Effect restarts at the beginning of
every duel. On a related note, one of the reasons I've come to that
conclusion about the Special Effect restarting at the beginning of
every duel is because of cards like Lopmon here. Because Lopmon is a
Rookie, and wouldn't leave the Duel Zone when beaten, its possible that
Lopmon's Special Effect may be active throughout the entire game. This
being the case, if the Special Effect *Didn't* restart at the beginning
of every Duel, a player would be able to keep Offlining Terriermon
cards each time the player decks out and reshuffles because all the
cards from Offline then goes to Online for reuse. Since, at optimal,
Lopmon would get an additional 800 points between each deck out, it's
power would become almost unstoppable in a short amount of time unless
there were something to put that power in check. This doesn't just go
for Lopmon, but other Digimon who can have power added to their Digimon
due to a Special Effect or reduced from their opponent due to a Special
Effect. The game would just get crazy if the Special Effect didn't
restart/reset at some point. Mo-01 Terriermon has a similar Special
Effect.
St-127 Chuumon: "Special effect: Send an opponent's Digimon card
Offline by Offlining 2 Rookie Digimon cards from your hand." (This is
another of the 3 Digimon that gave me the most trouble; Armageddemon
was the first.) Is their a limit to this Special Effect? Yes, the limit
is a maximum of 5 times per duel (since your hand can't have more than
10 cards in it. 2 Rookies x 5 times = 10 cards). But notice that this
Special Effect doesn't have a 'when to use' bit anywhere on it. This
being the case, you would be able to use it anytime it isn't being
voided and you have 2 Rookie Digimon cards in your hand you can
Offline. However, this is somewhat unfair since you would be able to
use it to Offline the opponent's Digimon right before they Digivolve,
and even keep the opponent's Duel Zone empty until you're got all the
cards in your hand needed for whatever you want to do, and then go for
a swift victory after spending forever stalling. This is not only
unfair on the opponent, but makes the game a bit boring for both
players and anyone who watches. Therefore, for the sake of
standardization and fairness, I suggest only using this Special Effect
*After* your opponent has either Digivolved or passed for Digivolving
in the Digivolve Phase. 'Hold on, you're saying this can Offline a
Rookie!?!? What do you do when there isn't a Digimon in your Duel
Zone?!?', you ask? That will be covered when I get to D. Regroup.
St-141 Magnadramon: "Special effect: Add 100 points to your
Digimon Power of all Digimons with "dragon" in their name." Before I
say anything else, I'd like to point out that the only Digimons with
"dragon" in their names are Bo-173 Imperialdramon (Dragon Mode), Bo-173
Imperialdramon (Dragon Mode) holo, and St-140 Imperialdramon (Dragon
Mode). 'You're wrong!! Magnadramon is also a dragon, it says so right
on the card -"Holy Dragon Digimon"!! You're finally wrong! haha!', you
say? I'd like to point out that 'Holy Dragon Digimon' is Magnadramon's
Digimon Group and that "dragon" isn't in Magnadramon's name. It's name
Does have "dra" which usually stands for "dragon", but since it isn't
the complete word it doesn't count. If it was supposed to mean that,
then it could have been worded like the Special Effect for Mo-10
Magnadramon.
This is the third of the 3 Digimon who have given me the most
trouble because this Special Effect doesn't say where the "...all
Digimons..." are located. I assume it means within the confines of the
game, so let's see where in the game it can't mean: It can't mean in
your Duel Zone because Magnadramon would already be there and you can't
have an Imperialdramon (DM) there at the same time, and it can't mean
in you or your opponent's Power Port because Imperialdramon (DM) isn't
used in any DNA Digivolutions. So where can it mean? Both Player's
hands, Online and Offline decks, and the opponent's Duel Zone. But are
you or your opponent allowed to look through your Online decks for an
Imperialdramon (DM)? I think not, although that would have to be
decided on by the players before the game starts because of the wording
of this Special Effect. If not either player's Online and Offline
decks, then where? The only places left would be both players' hands
and the opponent's Duel Zone, and that's what I would go with if I had
this Magnadramon in my Duel Zone.
St-161 Orcamon: "Special effect: Offline 3 cards from the top of
Online deck when you lose the Duel." Notice that it doesn't say which
player's Online deck? This is one of the cases where if the Special
Effect doesn't say who it applies to, it automatically means the
opponent. Think of this Special Effect as Orcamon's 'built-in version
of the St-52 Blitz card'.
St-165 Myotismon: "Special effect: Send 1 Card from your hand
Offline at the Digivolve Phase to add Special Ability "Fly."" By the
wording on this Special Effect, it would seam to apply to this
Myotismon card. Keep in mind that a Special Effect restarts at the
beginning of each duel, so you'd have to Offline the card at every
Digivolve Phase that this Myotismon is in your Duel Zone for this card
to get "Fly" for that Duel.
Mo-05 Rapidmon: "Special Effect: Void opponent's Special Ability
and add 50 points to your Digimon Power every time you Offline a card
from hand." By the wording on this Special Effect it would seam to say
that voiding the opponent's Special Ability and adding 50 points to
your Digimon Power both happens when you Offline a card from your hand.
However, according to the file DB-Bandai_Answers-Jayzhee:
*****
15. Mo-05 Rapidmon-- Is his special effect two separate effects, like
this:
----------------------------------
a. Void opponent's special ability.
b. Add 50 points to your digimon power each time you offline a card from
hand.
----------------------------------
or do both effects happen each time you offline a card? Does 'a' include
special abilities gained from cards such as Fly Away and Iron Drill?
A. Above 2 effects are correct and only b effect is happened when you
offline a card from your hand. Opponen't special ability includes all
abilities mentioned on your opponent's Digimon card.
*****
Thankfully, individual Special Effects were separated into their
own sentences on later cards. You may notice that Customer Support says
"Opponen't special ability includes all abilities mentioned on your
opponent's Digimon card." This, however, is slightly inaccurate since
the Special Effect says "Void opponent's Special Ability..." which is
singular. Therefore, you may only choose 1 of the opponent's Special
Abilities to void if they have more than one. 'Well Customer Support
says it means All Special Abilities, so there!', you say? Well then why
didn't the card say 'Void all opponent's Special Abilities...' instead
of what it says now? There is enough space on the card to have put that
in. Also note that this doesn't include any Special Ability/Abilities
given by an Option card.
Mo-06 Antylamon: "Special Effect: Downgrade opponent's Champion
to Rookie when sending a card from hand to Offline." According to the
file DB-Bandai_Answers-Jayzhee:
*****
6. Define "downgrade." Does a downgraded digimon always become a rookie?
A. Basically "Downgrade" means 1 level down. Therefore, it is Ultimate
to
Champion, Champion to rookie unless the card specify the level.
*****
That just about says it for this Special Effect, although I
should remind you that Armored Digimon are considered 'Champion' level.
I should also note that Customer Support has said (although not in
Gumby's spoilers) that Antylamon's Digivolve Requirements should say
'Endigomon + Digivice'; 'Wendigomon' was a typo. (For the record,
'Wendigomon' is the Japanese name for Endigomon, so by the way.)
Mo-07 Kerpymon: "Special Effect: Void all Power Option cards in
play." According to the file DB-Bandai_Answers-Jayzhee:
*****
16. Mo-07 Kerpymon (Vaccine)-- Is his Special Effect always on, or does
it
happen just one time, when you first digivolve?
A. It is valid during this card is in play.
*****
Although this Special Effect doesn't specify which player's Power
Option cards it does say "...all Power Option cards in play." which
would seam to apply to both player's Option cards. 'When is a card in
play?', you ask? It's 'in play' when the Effect is active, and this
Special Effect is active as long as this Kerpymon is in the Duel Zone
and it isn't being voided. Keep in mind that if an Option card comes
into play while this Special Effect is active, that card would be
voided too.
Mo-08 Kerpymon: "Special Effect: Downgrade opponent's Digimon on
Duel Zone." According to the file: DB-Bandai_Answers-Jayzhee:
*****
16. Mo-07 Kerpymon (Vaccine)-- Is his Special Effect always on, or does
it
happen just one time, when you first digivolve?
A. It is valid during this card is in play.
*****
17. Mo-08 Kerpymon (Virus)-- Same question.
A. It is valid during this card is in play. "Downgrade" means only 1
level
down. However, you still have a chance to beat him by Rookie Vaccine
Battle
Type (Red), don't worry.
*****
Customer Support said that this Special Effect is active as long
as this Digimon is in play, but in the next sentence that 'Downgrade'
means only 1 level down. Conclusion: Considering a Special Effect
restarts at the beginning of every Duel, this Kerpymon would downgrade
the opponent 1 level per duel that this Special Effect is active. 'Do I
have a choice whether or not to downgrade the opponent?', you ask? The
answer to that would be 'no' because the Special Effect is active as
soon as this Digimon is in the Duel Zone (After Digivolve Requirements
have been fulfilled, of course). Also keep in mind that you can't
downgrade a Rookie because you can't Digivolve *to* a Rookie; it's the
lowest level in the game.
Mo-09 Magnadramon: "Special Effect: Void opponent's Special
Ability, all opponent's Power Option Cards and add 50 points to your
Digimon Power every time you Offline a card from hand." According to
the file: DB-Bandai_Answers-Jayzhee:
*****
18. Mo-09 Magnamon-- Is his Special Effect actually three separate
effects,
as follows:
---------------------------------
a. Void opponent's special ability.
b. Void all opponent's Power Options.
c. Add 50 points to your Digimon Power each time you offline a card from
hand.
---------------------------------
or does it all trigger efery time you offline a card? Is effect "a"
always
on? When does effect "b" happen?
A. Effect "a" & "b" are always on and "c" applies when you offline
1 card
from your hand. Remember, special abilities are just Fly, Swim, Dig, and
Fighting. Special effects are not affected.
*****
And that about sums it up for that Special Effect, although I
should point out that, like Mo-05 Rapidmon, "Void opponent's Special
Ability..." in singular and only applies to 1 Special Ability if the
opposing Digimon has more than 1.
Mo-12 Diaboromon: "Special Effect: Void opponent's Power Blast
Card by sending a card from hand to Offline." According to the file
DB-Bandai_Answers-Jayzhee:
*****
20. Mo-12 Diaboromon-- How often can you use his Special Effect?
A. You can always use this effect when you have a card in your hand. NO
limit to use.
*****
Notice that the Special Effect says "...Power Blast Card..." and
not 'Power Option card'. This Special Effect doesn't effect the
opponent's Digivolve, Force FX, or Field cards.
Tb-08 Andromon doesn't exactly have a Special Effect, but I'm
saying this here because I forgot to in the Digivolving article... x.x'
This Andromon has '(DNA) - Clockmon + Revolvermon' in it's Digivolve
Requirements. According to the file DB-Bandai_Answers-Jayzhee:
*****
21. Tb-08 Andromon-- He digivolves from Revolvermon, whose name was
changed
to Deputymon. Can I use Deputymon to digivolve to Andromon?
A. Yes, Revolvermon & Deputymon is the same digimon. You can
digivolve.
[Good.]
*****
For the record, it's St-70 Deputymon from Street Starter 1.
Now there's just 1 Special Effect left worth mentioning, and I've
left it for last because of the amount of Digimon who have this Special
Effect and what I have to say about it. The Special Effect is: "Special
effect: Void opponent's special effects and any Power Option cards."
The Digimon who have it, in order of Boosters and then Starters, are:
Bo-223 BlackWarGrowlmon
Bo-256 Elephantmon
Bo-279 GoldVeedramon
Bo-290 Apokarimon (Creepy Mode) [should be banned on the basis of
being flawed]
Bo-304 Millenniummon
St-135 Rapidmon
St-170 MaloMyotismon
St-171 Creepymon [Daemon, in season 2]
St-172 Preciomon
Because the Special Effect says "...any Power Option cards." it
gives a choice whether or not to void it. I should also mention that
this only applies to the opponent's Special Effects and Option cards
-'If the Special Effect doesn't specify which player it applies to, it
automatically means the opponent'. Another thing I'd like to point out
is that if a Digimon's Special Effects are being voided as well as
any/all your Option cards the moment you play them, the only power your
Digimon has to work with is the base power on it's card while the
opponent has the freedom to play Option cards to increase their
Digimon's Power. Also, since you'd go back to Rookie if you get beaten,
you wouldn't stand much of a chance against a Digimon with this Special
Effect because of the amount of power a Rookie has. 'You can still beat
them when they deck out and downgrade to Rookie!' you say? Well, that's
IF they deck out and downgrade to Rookie. A few well-timed Option cards
that stay as long as the Digimon is winning could allow the player to
have more than enough power to win, which means they wouldn't have to
play cards, and therefore draw from their Online deck in Regroup to
bring their hand back to 10. This would allow the player to easily win
the game without playing any other cards or bringing their Online deck
down to zero. The only real way to beat a Digimon like this is not to
let their Special Effect take effect, which means having a Digimon of
your own in the Duel Zone that voids the opponent's Special Effects.
But the problem with that is that your opponent could still play Option
cards, which means you have to do the same to win and keep your Digimon
in the Duel Zone. However, doing this means risking your Digimon anyway
if you deck out because you keep having to play Option cards. Solution?
Have a Digimon of your own with this Special Effect in the Duel Zone
before your opponent does.
As you may be able to tell, this Special Effect makes it a race
to get the potentially unbeatable Digimon out first and then do nothing
as you coast to a win. This destroys a game that requires strategy and
skill to win, and makes it boring after a while since all you do is
hope to get your Digimon out first, and then the game is pretty much
over. Unfortunately, players that want even a slight chance at winning
have to do this against other players who do this or they'll get beaten
most of the time. For this reason, I suggest all Digimon with this
Special Effect be banned on the basis that they're just to powerful for
gameplay.
For all those who are wondering, no, there aren't any Hyper
Coliseum Digimon with this Special Effect (that I know of). Some of
them say 'No Option cards effect this Digimon' (or something along
those lines), but an Option card not effecting your Digimon is very
different from your Digimon voiding all the opponent's Option cards. I
just wish the game creators saw that Before they printed these cards.
*sigh*
For those of you wondering why I didn't mention Bo-293
Apokarimon's Special Effect, it's because the card should banned on the
basis that the Digivolve Requirements are flawed, and I didn't want to
waste my time explaining a Special Effect that can never be used
(although I will have something on the 'preliminary phase' in the next
article).
This wraps up the third article in the series. I hope it has
helped somewhat and I'll be sure to ask Customer Support ALOT of
questions when the new game comes out in June 2004 so that things like
this can be avoided. x.x'
-CyberDramon