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Gundam War Advanced Rulebook


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  Resolving Battle Damage

   Battle Damage
   Handling Battle Damage
   Calculating using *
   Handling multiple Squads

 Battle Damage
Damage thats dealt to a Nation or Squads via the fixed effect of Damage Calculation Step is known as Battle Damage, and is different from Damage dealt by card effects. The Damage thats dealt by Enemy Squads is not treated as "Damage by enemy effects."

 Handling Battle Damage
The Damage thats dealt to each Unit in every Squad is dealt simutaneously. If, at this time, there are Units with the effect of "will not take Battle Damage", negate the Damage that was supposed to be dealt to it (minus that amount from the Total), and continue to deal the remaining Damage to Units after it. If dealing to Units which have already taken Damage before, use the remaining Defence for Damage Calculation.

 Calculating using *
For Damage Calculation, and/or any other effects that need to refer to the amount represented by *, treat * as 0.

 Handling Multiple Squads
In the case where the Damage Calculation of multiple Squads need to be resolved, the Damage that those Squads deal will be resolved simulteanously. If Auto D effects are activated as a result of this resolvement, the effects will be applied after the fixed effect has been resolved. All Units that are Destroyed by Battle Damage will have their Abolish effect activated in a Cut right after the fixed effect has ended. The order for the Abolish effects to be resolved will be decided by the Attacking Player.