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Gundam War Advanced Rulebook
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Card Descriptions
Type
Original Card Type and Cards that are treated as other Types
Cost
Name
Same Type of Card, and Cards with Same Name
Terrain Aptitude
Characteristics
Text
Battle Stats
Battle Modifications
*
Type
This refers to the different types of cards that exists (Unit,
Character, Command, Operation, G) In the case where card text specifies
a type of card, it is referring to all cards of that type.
Eg. If [Operation] is being specified, both normal Operations and Set card Operations are included.
Original Card Type and Cards that are treated as other card Types
A
card that is under the effect [will be treated as (card type)] will not
be treated as its original card type; rather, it will be treated to be
a card type that was specified in the effect.
A card that is under
the effect [will also be treated as (card type)] will be treated as its
original card type AND the card type that was specified in the effect.
Cards that come under this part will revert back to its original card
type when moved to other places
Cost
Describes the amount of Nation Power/Resource etc. needed to play the card etc. [Designated
Nation Power], [Total Nation Power] and [Resource Cost] as a whole is
referred to as [Cost].
Name
The name of the card. There are
both names that include or exclude the unit number, but in the game
itself, if a card text refers to a name, it's referring to card names
excluding the unit number.
When referring to card names in the case of deck-building, refer to card names including the unit number.
* Dots and dashes are not included in a name.
Same Type of Card and Cards with Same Name
Cards
that have the same Name, same Type of Designated Nation and same Card Number are treated to be the same type of card even if the
illustrations, text descriptions etc. are different.
Cards that have the same name but have different type of designated nation and card number are treated as cards with same Name.
Terrain Aptitude
Descriptions that limits a Unit to which Battle Area it can Sort out to.
Characteristics
Describes the settings of the Character's [Sex], [Age] and [Special Characteristic]
The legend is as follows:
M : Male
F : Female
Ad : Adult
Ch : Child
NT : NT (Newtype)
CO : CO (Coordinator)
GF : GF (Gundam Fighter)
Text
The
part of the card where it contains Descriptions of the Effects of the
card. Normally it refers to the whole card text, but there may be times
when it refers to just one of the effects on the card, or [one part of
the text] etc. Or for cards that have nothing on that part, they will
be described as "Cards that have no text"
Battle Stats Digits
that represent the Unit's ability to Battle. [Meele Stats], [Shooting
Stats] and [Defend Stats] are, as a whole referred to as Battle Stats.
There is no upper limit for it, and the lower limit is 0.
Battle Modifications
Digits
that represent the Pilots' (Characters') ability. [Meele Stats
Modification], [Shooting Stats Modification] and [Defend Stats
Modification] are, as a whole referred to as Battle Modifications, and
will be added to the respective Unit they are Set on. As there are
other Battle Modifications that happen via other effects, this may be
described as [Character Battle Modifications] at some times. There are
no upper nor lower limits for this, and there may be negative Battle
Modifications.
* (Asterisk)
Treated as 0 when used in referring to Battle Stats and Battle Modifications. Digits that have * added to it
will be 0 no matter what Battle Modifications its being affected by.
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