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Gundam War Advanced Rulebook
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Destruction and Abolish
Destruction
Negating Destruction
Abolish
Effects activated by Cards
Effects activated by being Abolished
"...will not be destroyed..." Effects
Unit with Defense of '0'
Destruction by Decreasing Defense
Abolish effect thats Activated by Destruction
Damage Calculation while in Destroyed Status
Destruction by Terrain
Destruction by Effects
Remove from Game
Destruction
A card on the Field is considered to be "Destroyed" if one of the conditions below are met:
-Taking an amount of Damage that is more than the Defence (for Units only).
-Defence is 0 (for Units only).
-Application of Destroy effects.
A Destroyed card will have the effect of being Abolished activated right
after the present Cut resolves. If this Abolish effect is resolved, the
card will be removed from the Field and moved to the Junkyard. Even if
a card is Destroyed its still considered to be a card on Field with its
text still playable (until the Abolish effect resolves).
Negating Destruction
The
effect of Abolishment thats activated by Destruction can be Cut-into.
If the Abolish effect is Cut-into and the Destruction is negated,
that card's Abolish effect and all Damage taken before will be negated.
Additionally, until the Abolish effect resolves, a card Destroyed is
still considered to be a card on Field, so its possible to use the card
text to Cut-into the Abolish effect.
Abolish
Abolish is
"removing from (a location)". A card thats removed by the Abolish
effect is moved to the Junkyard. This action is done when the Abolish
effect resolves, so it can't be Cut-into. A card that is moved from
Field to other locations has its Destruction Status, Damage and all
Effects on it negated.
Effects Activated by Cards
Cards that
have their Effects activated will not have the effects negated even if
the card leaves the Field (except Auto A effects) by Abolish or any
other effect.
Effects that are Activated by being Abolished
For
cards that state "if this card is being Abolished", these type of cards
will have their effects activated normally as the effect activates at
the same time as when it is Abolished.
"will not be destroyed" Effects
For
non-Unit cards that are affected by the "will not be Destroyed by Enemy
Effects" effect, if those cards are treated to be Units by other
effects, those cards will not take Damage (by Enemy effects) either.
Unit with Defense 0
The Destruction of a Unit with Defense 0 cannot be negated as long as
that Unit's Defense is 0. To negate the Destruction of these types of
Units,
the Units' Defense must be raised to 1 or above before having the
Destruction negated.
Destruction by Decreasing Defense
If the Destruction is caused by the changing of the Defense Stats (being
affected by negative Battle Modifications, or having the Defense Stat
changed, etc.) this Destruction cannot be prevented even if the card is
affected by "will not be Destroyed" effects.
Abolish effect thats Activated by Destruction
This Abolish effect cannot be prevented by effects such as "cannot be moved" as long as the Destruction is not negated.
Damage calculation while in Destroyed Status The
Battle Stats of a Unit thats Destroyed is treated to be as */*/* for
Damage calculation. Thus, if a Unit was dealt Battle Damage by "Swift
Strike" (or other effects) and Destroyed, that Unit cannot deal Battle
Damage.
Destruction by Terrain
Units that are in areas that
they don't have the Terrain Aptitude for will be Destroyed immdiately
after the fixed effect of the Return Step (except for Units in Ring
Area).
In addition, any cards that are not in a Set Group with Units will also
be Destroyed. Cards that are Destroyed by this Rule will have the
Abolish effect activated once its moved to the Disposition Area.
Destruction by Effects
Units,
etc. that are Destroyed by effects (deal Damage, direct Destruction,
negative Battle Modifications, etc.) are recognised to be Destroyed by
the player that activated those effects. The same thing applies to
cards that are Destroyed and Abolished; they are recognised to be
Abolished by the player that activated those effects. And for Units
that "cannot be Destroyed by enemy effects", if those Units get
Destroyed by having their Battle Stats reduced via enemy's negative
Battle Modifications, those Units will still be recognised as being
"Destroyed by enemy effects".
Remove from Game
Cards that are
removed from game are placed face-up. These cards can be revealed and
checked at anytime; but they cannot be returned to the game anymore by
any method.
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