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Gundam War Advanced Rulebook


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  Text Glossary

   -This card
   -Look at card
   -Reveal ~ card
   -Gain ~
   -Lose ~
   -...that has ~...
   -[Name: A]
   -Recover
   -Cards which (don't) have [M][Ch]
   -Cards which (don't) have [M] and [Ch]
   -Opposite sex
   -Shuffle
   -1st/Head Unit of the Squad
   -Other than the 1st/Head Unit of the Squad
   -Resetting Damage
   -Original ~
   -Battle Modifications
   - +-X/+-Y/+-Z
   -Total Battle Stats/Modifications
   -Squad Battle Stats
   - ~ Squad
   -Enganged in Battle with ~
   -Total Cost
   - ~ in the Game
   -Randomly
   -Pull Out
   -Skip
   -There can be 3 or more of this card in a Deck

 -This card ~
Referring to the Card that has this text on it.

 -Look at card ~
Check the card thats written on the text. There's no need to show your opponent what the card is. Unless otherwise specified, return that card to the original place it was from, in the original order, after the effect ends.

 -Reveal ~ card
Show all Players the card thats written on the text. Unless otherwise specified, return that card to the original place it was from, in the original order, after the effect ends.

 -Gain ~
Add the Specified Text/Effect.

 -Lose ~
Lose the Specified Text/Effect.

 -That has ~
Refers to Text that includes the one stated. The text has to be continuous, not seperated.

 -[Name: A]
Abbreviation of [Name that includes the text A].

 -Recover
Moving cards from Lost Card Pile to Nation. Move the specified amount, face down, from the top of your Lost Card Pile to the top of your Nation, 1 by 1. If the text states simply "Recover", it means to recover your Nation.

 -Cards which (don't) have [M][Ch]
Refers to cards which (do or don't) have either [M] or [Ch] or both. Treat this text in the same way when the Text/Special Effects in the [] is changed.

 -Cards which (don't) have [M] and [Ch]
Refers to cards which (do or don't) have both [M] and [Ch]. Treat this text in the same way when the Text/Special Effects in the [] is changed.

 -Opposite sex
Refers to the opposite sex of the specifed Character.

 -Shuffle
Shuffle the cards in the specified Location. Also, be sure to let your opponent shuffle as well.

 -1st/Head Unit of the Squad
Refers to the Unit in the front of the Squad.

 -Other than the 1st/Head Unit of the Squad
Refers to the Unit(s) that is not in the front of the Squad.

 -Reseting Damage
At the end of a Turn, making the Damage that has accumulated on a Unit to 0 is known as Reseting Damage. If 'reseting Damage' is not done at the end of a Turn, the Damage taken will be carried over onto the next turn.

 -Original ~
Refers to the Text (Cost, Effects, Battle Stats, etc.) that is printed on the card itself.

 -Battle Modifications
Refers to the Modifications (by Character or effects) thats added to the Units' Battle Stats. There may be times when its seperated to "Meele/Attack Modifications", "Shooting Modifications" and "Defence Modifications". There are no limits to this, and the numbers may be negative at times.

 - +-X/+-Y/+-Z
Represents the amount of the Battle Modifications. Starting from the left, it represents "Meele/Attack(/Strike) Modifications", "Shooting Modifications" and "Defence Modifications," respectively.

 -Total Battle Stats/Modifications
The Total Added Amount of the "Meele Stats/Modifications", "Shooting Stats/Modifications" and "Defence Stats/Modifications".

 -Squad Battle Stats
Refers to the Total Battle Damage that the Squad will deal. Use the Head Unit's Meele Stats and add the Shooting Stats of the rest of the Units in the Squad. However, the Meele/Shooting Stats of a Rolled Unit is treated to be as *.

 - ~ Squad
Refers to the Squad where ~ is included in it.

 - Engaged in Battle with ~
Refers to being in Battle with the Squad which includes ~

 -Total Cost
The Total Added Amount of Designated Nation Cost, Total Nation Cost, and Resource Cost.

 - ~ in the Game
Refers to all cards in all locations in the game. Does not include cards that are removed from game.

 -Randomly
Put your cards face-down and let the enemy Player choose. At this point, if those are cards that do not need to be arranged in a specific order, you can shuffle the face-down cards before letting your opponent choose. If the cards to be chosen are shown face-up, turn them face-down before letting your opponent choose.

 -Pull Out
Take the card(s) from the given location and move it to another location temporarily. At this point, cards that were not designated cannot be pulled out, nor can the order of other cards be changed. If the card that was pulled out cannot be affected by the effect normally (unable to move to the given location, etc.) the card will be removed from the game. For cards that are pulled out, had the effect applied normally but are left in the "pulled out" Status, those cards will not be removed from the game but put back into the original location before it was pulled out.

 -Skip
Advance to the next Timing without processing the given Phase/Step. The fixed effects of those Phases/Steps will not happen.

 -There can be 3 or more of this card in a Deck
This card will not be affected by the "there can be only up to 3 copies of a Card with the Same Name" Rule.